Moderator/Tutor
Dołączył: 01 Paź 2008
Posty: 54
Przeczytał: 0 tematów
Ostrzeżeń: 0/5 Skąd: C:\WINDOWS
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Wysłany: Nie 13:18, 26 Paź 2008 Temat postu: Next |
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Nastepne 2 Potwory:
Tworzymy Plik o Nazwie OTS Master.xml i wklejamy to:
Kod: |
<?xml version="1.0" encoding="UTF-8"?>
<monster name="OTS Master" tp="1" species="human" nameDescription="OTS Master" race="blood" experience="40000000" speed="900" manacost="0">
<health now="4000000" max="4000000"/>
<look type="73" head="0" body="0" legs="0" feet="0" corpse="6080"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="1"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="1"/>
<flag pushable="1"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag targetdistance="5"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="" interval="0" chance="0" range="0" min="-0" max="-0"/>
<attack name="melee" interval="250000" min="-200000" max="-350000"/>
<attack name="exevo gran mas mort" interval="250000" chance="250000"/>
</attacks>
<defenses armor="15" defense="20"/>
<immunities>
<immunity physical="1"/>
<immunity energy="1"/>
<immunity fire="1"/>
<immunity poison="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<summons max="4">
<summon name="Penigas" interval="1000" chance="10"/>
</summons>
<loot>
<item id="2159" chance="100"/>
<item id="2159" chance="100"/>
<item id="2353" chance="100"/>
<item id="2352" chance="100"/>
<item id="3333" chance="100"/>
<item id="0" chance="0"/>
<item id="0" chance="0"/>
<item id="0" chance="0"/>
<item id="0" chance="0"/>
<item id="0" chance="0"/>
</loot>
</monster>
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Nastepnie Otwieramy plik Moster/monsters.xml i wklejamy to:
Kod: |
<monster name="Snake" file="snake.xml" /> |
Tworzymy Plik o Nazwie Cave Man.xml i wklejamy to:
Kod: |
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Cave Man" tp="1" species="human" nameDescription="Cave Man" race="blood" experience="50000000" speed="1000" manacost="0">
<health now="5000000" max="5000000"/>
<look type="55" head="0" body="0" legs="0" feet="0" corpse="6080"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="1"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="1"/>
<flag pushable="1"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag targetdistance="5"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="" interval="0" chance="0" range="0" min="-0" max="-0"/>
<attack name="melee" interval="250000" min="-240000" max="-400000"/>
<attack name="exori max" interval="300000" chance="300000"/>
</attacks>
<defenses armor="15" defense="20"/>
<immunities>
<immunity physical="1"/>
<immunity energy="1"/>
<immunity fire="1"/>
<immunity poison="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<summons max="2">
<summon name="Moras De Greg" interval="1000" chance="10"/>
</summons>
<loot>
<item id="2159" chance="100"/>
<item id="2159" chance="100"/>
<item id="2353" chance="100"/>
<item id="2352" chance="100"/>
<item id="2474" chance="100"/>
<item id="2159" chance="100"/>
<item id="0" chance="0"/>
<item id="0" chance="0"/>
<item id="0" chance="0"/>
<item id="0" chance="0"/>
</loot>
</monster> |
Nastepnie otwieramy plik Monster/monsters.xml i wklejamy to:
Kod: |
<monster name="Cave Man" file="Cave Man.xml" /> |
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